hello world · I'm Sagar, aka rgbguy
I build graphics from scratch. Then I show you how it works.
Nine years as a graphics engineer at Qualcomm, ShareChat and Metadome. Now I build my own engines, turn equations into art, and teach it all to a 410K+ community.
Why rgbguy exists4 min
410K+community across platforms
10M+views on YouTube
9 yrsbuilding graphics in industry
2patents filed in AR
// most watched
Watched by millions
// start here
Pick your path
// building now
A game engine, from scratch
FuzX is my C++ game engine. No Unity, no Unreal. I'm building it in public, one episode at a time.
// before rgbguy
Nine years of shipping
Qualcomm2018 - 2022
XR research
Real-time depth compression for cloud VR reprojection. Two patents filed in AR rendering.
ShareChat2022 - 2023
Graphics SDK
Owned Shutter, a cross-platform C++ graphics SDK on OpenGL and Metal behind the camera and video editor.
Metadome2023 - 2024
Web graphics
Rebuilt a WebGL virtual try-on SDK from scratch. 10 FPS became 30+ on low-end phones, 60+ on high-end.
// work with me
Got a rendering problem, a class to teach, or an audience to reach?
I take on graphics and R&D work, teach gamedev and maths, and partner with brands that fit the community.
// follow along